AI Insights · Timothy · April 2022
Top 5 Roguelike Games on Android in Turkey: Q1 2022 Performance
Discover the performance trends of the top 5 Roguelike games on Android in Turkey during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Roguelike games on Android in Turkey displayed varied performance trends in terms of weekly downloads, revenue, and active users. This analysis provides insights based on data from Sensor Tower.
Hero Wars: Alliance saw a notable increase in weekly revenue during mid-February, peaking at approximately $107K, before stabilizing around $88K towards the end of March. Weekly downloads experienced a sharp decline from 9.2K in mid-January to around 1.6K by the end of March. The game maintained a relatively stable number of active users, fluctuating between 29K and 24K throughout the quarter.
Idle Heroes experienced a steady rise in weekly revenue, reaching nearly $20K by mid-March. Weekly downloads spiked to 4.8K in late January but settled around 660 towards the end of the quarter. Active users saw a peak of 20K in late January, gradually decreasing to around 13.9K by the end of March.
RAID: Shadow Legends displayed consistent weekly revenue, averaging around $4.3K to $7.3K, with a peak of nearly $9K in late January. Weekly downloads peaked at 10K in late January but showed a gradual decline to approximately 4.9K by the end of March. The game maintained a stable number of active users, hovering between 36K and 29K throughout the quarter.
For Taptap Heroes: Idle RPG, weekly revenue saw fluctuations, peaking at approximately $9.4K in late February. Weekly downloads were modest, with a high of 548 in late January, and a notable drop to 173 by the end of March. Active users ranged from 10.4K in late December to about 7.5K by the end of March.
Archero demonstrated steady weekly revenue, peaking at around $5.3K in mid-January. Weekly downloads showed an upward trend, reaching 3.1K in early March, before stabilizing around 2.9K towards the end of the quarter. Active users fluctuated between 20K and 15K throughout the period.
These insights are based on Sensor Tower data, offering a comprehensive view of the performance of these top Roguelike games. For more detailed analytics and trends, visit Sensor Tower.